Splash Capture
Trap Normal

Splash Capture

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Hiệu ứng (VN):

Khi đối thủ của bạn Triệu hồi Xyz: loại bỏ 2 quái thú Loại Cá khỏi Mộ của bạn để chọn mục tiêu quái thú Xyz ngửa đó; chiếm quyền điều khiển mục tiêu đó.



Hiệu ứng gốc (EN):

When your opponent Xyz Summons: Banish 2 Fish-Type monsters from your Graveyard to target that face-up Xyz Monster; take control of that target.





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Phân tích sức mạnh bằng AI
Removal / NegationĐộ tin cậy: Trung bìnhĐánh giá ngày 15/01/2026
44± 7/ 100
Điểm sức mạnh
Nội tại 47
Bộ bài 47

Splash Capture — Power Evaluation

Final Score: 44 ± 7 · Confidence: Medium

  • Intrinsic: 47 · Deck: 47 · Meta: provisional

  • Primary role: Removal / Negation · Secondary: Floodgate/Control, Utility

Why it scores here

Splash Capture converts into 1 single, genuinely powerful swing: one Trap plus two Fish-Type monsters banished from the mộ permanently steals the opponent's face-up Xyz Monster, so it reads as 1 one-for-one removal that also denies the opponent their boss. Its ceiling is capped by how narrow the access is — it is 1 Normal Trap that only triggers 'When your opponent Xyz Summons', targets (so targeting protection stops it), and demands 1 pre-loaded Fish-Type mộ, which is why it shows up in only 6 recent decks and in 0 recorded combo lines. Its 0 ATK/DEF and Trap frame earn no points here; the score comes from the size of the steal versus the situational cost of running it. With no combo evidence at all, the card is scored mostly on text-inferred interaction quality, not on observed combo centrality.

Axis scores

Axis Score Evidence
Accessibility 30 A Normal Trap với no listed searcher, gated on the opponent Xyz Summoning while 2 Fish-Type monsters must already be available in the mộ; it appears in only 6 recent decks (verified).
Combo & Conversion 25 combos_evidence records 0 appearances với 0 as_starter / 0 as_material / 0 as_payoff, so it builds no board from any start — its only conversion is 1 reactive steal (observed).
Resource Economy 65 Paying one Trap plus two mộ Fish-Types to take permanent control of the opponent's Xyz Monster is 1 large board swing, though the banish cost can conflict với Fish/Ghoti mộ or banish-based recursion (inferred).
Effect & Interaction 58 It permanently takes control of the opponent's face-up Xyz Monster, which is hard removal that beats destruction protection, but it only responds to an Xyz Summon and it targets, so targeting immunity blanks it (verified).
Material Utility 0 It is 1 Normal Trap với 0 ATK / 0 DEF and no body, so it provides no material, Cấp độ, or Attribute value even when its effect is irrelevant (verified).
Resilience & Flexibility 30 A set Trap is 1 one-shot answer that is dead against decks that never Xyz Summon and is answered by any backrow removal; there is no multi-zone or multi-turn value (inferred).
Deck-Building Efficiency 50 It is main-decked at 1–2 copies in 6/6 recent decks với no Extra Deck or combo slots consumed, but it is 1 situational card that needs dedicated Fish-Type mộ setup to be live (observed).

Calculation

Weight profile: 0.7 Removal / Negation + 0.3 Floodgate/Control. Intrinsic ≈ 47, Deck ≈ 47, Meta = provisional. Modifiers: Situational / matchup-dependent brick (-3). Final formula: 0.40Intrinsic + 0.60Deck

Strengths

  • Permanently steals the opponent's face-up Xyz Monster, 1 control change that ignores destruction protection and denies the opponent their boss
  • Removes 1 threat vớiout destroying it, so it also bypasses 'cannot be destroyed by card effects' bodies
  • Cost is paid from the mộ (2 Fish-Types) rather than from hand, leaving hand resources intact in Fish decks that naturally fill the Mộ
  • Fits the main deck at 1 low 1–2 copy investment and is used in 6/6 recent recorded decks

Weaknesses

  • Narrow activation window: it only responds to an opponent's Xyz Summon, so it is dead against decks that do not Xyz Summon
  • Hard mộ requirement of 2 Fish-Type monsters; vớiout 1 Fish-Type engine the card cannot be activated at all
  • The effect targets the face-up Xyz Monster, so targeting protection blanks it
  • Being 1 Trap it must be set first, telegraphing the play and exposing it to backrow removal before it resolves
  • No recorded combo appearances, starter, material, or payoff usage — it is 1 reactive tech, not 1 combo piece

Counters / choke points

  • Backrow removal such as Cosmic Cyclone or Mystical Space Typhoon played before the Xyz Summon
  • Xyz Monsters với targeting protection or 'cannot be targeted' clauses
  • Matchups that win vớiout Xyz Summoning (Link, Fusion, Ritual, pure Synchro lines)
  • mộ hate that removes Fish-Type monsters from the Mộ or prevents banishing/using them
  • Trap negation such as Counter Trap engines or blanket Trap negates

Best use

Reactive control-steal Trap that punishes the opponent's Xyz Summon by taking their Xyz Monster. Decks: Shark, Ghoti, Fish-Type Xyz builds. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: Normal Trap — 'When your opponent Xyz Summons: Banish 2 Fish-Type monsters from your mộ to target that face-up Xyz Monster; take control of that target.'; Type/frame: Trap Card, Normal, 0 ATK / 0 DEF, no archetype, legal in TCG, OCG, Master Duel and Duel Links; The effect targets the opponent's face-up Xyz Monster and requires banishing 2 Fish-Type monsters from the controller's mộ
  • Observed: 6 recent decks run it, all in the main deck, average 1.5 copies (distribution: three decks at 1, three at 2); Archetype spread: Shark 4 decks (66.7%), White Forest 1 (16.7%), Ghoti 1 (16.7%); combos_evidence: 0 appearances, 0 as_starter, 0 as_searched, 0 as_material, 0 as_payoff, avg_power_index null; Top partners are Fish/Xyz pieces (Double Fin Shark, Lantern Shark, Fish Depth Charge, Bahamut Shark, Shark Drake lines) at 100% co-deck rate
  • Inferred: Because it is 1 Trap requiring 1 prior opponent Xyz Summon plus 2 Fish-Types in the Mộ, it is 1 reactive tech card rather than 1 proactive combo starter; The 2-Fish banish cost is affordable in Shark/Fish builds that fill the Mộ, but it can compete với mộ/banish-based Fish recursion; Chọn mục tiêuing means common targeting-protection bosses blank it, and non-Xyz matchups make it 1 dead card
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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